Last month, Oculus disclosed that its second step in VR gaming would be a two-pronged approach: a reconsideration of its original headset with the Rift S and also a standalone headset at the Quest.
Unlike last year, we did not get a VR headset launch at F8. However, preorders started for the Oculus Quest and Oculus Rift S, two new headsets that replace external monitoring cameras with a much more user-friendly system.
The Rift S contains five distinct sensors on the headset while the Quest contains four. Rift S also will come with a bulge in visual quality; It’ll have a high dense resolution of 2560×1440 (1280×1440 per eye) on the fast-switch LCD display. However, the refresh rate has been marginally dropped down, moving from 90 Hz to 80 Hz. Oculus said this was done to balance the gain in resolution to maintain the same necessary PC hardware specifications to operate Oculus matches correctly.
In terms of the Quest’s specs, Under the hood, it is charged up by a Qualcomm Snapdragon 835 chip with storage options beginning at 64 GB. Oculus states that the headset resolution is 1600×1440 per eye on an OLED screen with an overall refresh rate of 72 Hz.
A pair of revised Touch controllers come with every headset, which repositions the motion sensor rings to be over the face buttons to monitor better with the new Insight sensors.
The Rift S plays all the Rift games you would expect. The Quest launches with approximately 50 titles, many of which flashes from the Oculus Rift. Both headsets will be available in 22 countries on May 21, they’ll cost $399, and you can preorder them today.